List of trigger actions and transitions

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The full list of Actions and Transitions that are available in the dropdown menus in the Trigger Editor

Triggers let you write powerful logic within your Tulip apps. It allows you to create Actions and Transitions that incorporate many other parts of the Tulip platform, like:

  • Station names
  • Badge IDs
  • Connector functions
  • ...and much more.

There are three types of statements you can create:

When: Determine when the trigger can run
If: Determine whether an action should run or not
Then: Specify which actions should be triggered by a certain event.

Learn how to create a trigger or use conditional trigger logic.

List of actions and transitions

When

  • Device - Fire upon specific event from a connected device
  • Timer fires - Fire event on pre-determined time intervals
  • Machine - Fire event when step is open and event occurs in machine that is actively monitored
  • Step is opened - Fire upon Step opening
  • Step is closed - Fire upon Step closing
  • Button is pressed - Fire upon operator pressing a button

If

App info

Use a value from App Info metadata that is gathered when the app is run in the Player:

  • Logged In User - Select from a list of Tulip users
  • Logged In User/Badge ID - The badge ID of the logged-in user
  • Logged In User/Name - The name of the logged-in user
  • Time Elapsed on Step - The total amount of time spent on a specific step
  • Time Elapsed on Current Step - The total amount of time spent on the current step
  • Time Elapsed on App - The total amount of time spent in the app during this runtime
  • App Name - The name of the app
  • App Version - The current version of the app
  • Station Name - The name of the station where the app is running
  • Step Name - The name of the current step
  • Step Group Name - The name of the current step group
  • Shift Name - The name of the current shift, as defined in the Schedules tool
  • Current Date And Time - The date/time when the app was started
  • Target Cycle Time For Current Step - The specified expected cycle time for the step that the operator is viewing
  • Target Cycle Time for App - The specified cycle time for the whole app

Current step input validity

Check the value of one or multiple input widgets on the current step.

Expression

Check or compare an expression, variable, or static value to another value (variable or static value).

Last machine output

Check the value of the last machine output either from a specific machine, the current station, or a machine variable.

Machine

Check or compare the state of a specific machine, or a machine at the current station against another value.

Machine activity field

Check or compare the machine activity field status at the current station or for a specific machine against another value.

Station

Check or compare a station against another value.

Table

Check whether a Table contains a Record with a specific ID

Table linked record field

Check or compare the status of Linked Record fields between tables within an app.

Table record

Check whether a Table Record loaded into the app has a field with a specific value

User Groups

Check if a User Group contains a specific member, such as the logged-in user

Users

Check if a User field or other detail about the user contains a specific value

Vision modal

Check the value of a specific vision modal.

Then (Actions)

AI

Perform one of the following AI actions:

App

Save all current app data.

Array

Manipulate an existing Array that is stored in a Variable using common array methods.

  • Clear Array
  • Concatenate Array
  • Get from index in array
  • Get length of array
  • Join to String
  • Pop From array
  • Push onto array
  • Set index in array

Learn more about arrays.

Capture app screenshot

Capture a screenshot of an app and save it to an image variable.

Learn more about capture an app screenshot.

Copy to clipboard

Copy a value to your local device's clipboard.

Data manipulation

Modify a Variable or a Table Record that is loaded into the app. This is one of the most common uses of the Trigger Editor.

  • Clear - Clear the value of a variable or field in a Table Record
  • Store - Store a specific value in a variable or field in a Table Record
  • Increment Value - Increase a number by a specific amount in a variable or field in a Table Record
  • Decrement Value - Decrease a number by a specific amount in a variable or field in a Table Record

Input validation

Check the value of one or multiple input widgets.

Logout current user

Logout the current user and return to the login screen. Frequently used for security purposes.

Open file or folder

Open a file or folder from a designated path.

Open link

Load a specific website in new window in Google Chrome.

Play sound

Play a predetermined sound through the user's speakers;

Player menu

Choose one of these three actions:

  • Open Menu - Open the default player menu
  • Open Comments - Allow the operator to add a comment on the specific step that is open
  • Pause App - Pause the timer that tracks time spent in the app. Used for bathroom breaks etc.

Print steps

Print the step on the screen using the computer's default print dialog.

Print using system dialog

Print the step using your local system's dialog.

Run connector function

Run a Connector Function that has been created using the Connectors feature.

Run device function

Run a specific function with a connected device that is attached to an Edge Devices at the same Station as the app.

Run function

Run a function that has been created in the Functions Editor.

Save image

Save a specific image as a URL to a designated value.

Scan optical barcode

Presents the operator with prompt to scan a barcode via the webcam on their laptop or tablet.

Send email

Send a text email to a Tulip user or user group

Send SMS

Send a text to a Tulip administrator that has added their phone number

Send SMS with image

Send a text and image to a Tulip administrator that has added their phone number

Show error

Show a red error message at the bottom of the Player

Show message

Show a yellow information message at the bottom of the Player

Split string

Split a string based on a specific delimiter into an array and store it in a variable

Stop remaining triggers

End the rest of an event's triggers. All actions after it in the same trigger are ignored.

Table record

Create or load a new table record using a Record Placeholder that has been defined in the App Editor.

  • Create Record
  • Create or Load Record
  • Load Record
  • Delete Record
  • Clear Record Placeholder

Write machine attribute

Write a machine attribute to a specific machine, machine variable, or the machine at the current station.

Then (Transitions)

Learn more about transitions.

App

Cancel, Complete, log out, or complete and go to the splash screen or a step.

  • Cancelling the app does not save any data.
  • Completing the app stores data and returns to the first step and immediately runs the app again.
  • The splash screen forces the operator to press "Begin" before starting the app.
  • Logging out the current user will exit the app and return the badge ID entry screen

Go to step

Go to the next, previous or a specific step.

Go to step by name

Go to a step based on a value.


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